<h1class="blog-title">Rewriting falling in Rust...</h1>
<pclass="blog-content">I'm trying to learn Rust at the moment, so I though I'd recreate a game I made called <ahref='https://gitlab.com/deadvey/falling'>Falling</a> in rust (original was in <ahref='https://en.wikipedia.org/wiki/C++'>C++</a> and it was just for a bit of fun, I've uploaded it in it's current state to <ahref='https://git.javalsai.dynv6.net/deadvey/random-rust'>Gitea</a> but it's not really playable at the moment, might update when I'm happy and finished with it though :). Basically, the aim is to avoid hitting the obstacles (see picture) while your character (in the picture you are a 'µ') and it's basically an infinite runner (technical limit of 2^64 depth...). It was inspired by a book series I read called <ahref='https://www.suzannecollinsbooks.com/gregor_the_overlander_48384.htm'>The Underland Chronicles</a> by Suzanne Collins that I read a while ago... Anyway, that's it for today ;),<br/>Fly You High - DeaDvey</p>
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<divclass="80"id="comments"><b>javalsai</b>: <i>DeaDvey, you are so cool, I can't believe you are so talented at programming!!!</i><br/></div></div><pclass="previous"><ahref="79.html"><--Previous</a></p><pclass="next"><ahref="81.html">Next --></a></p>